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Team fortress 2 airshot training map6/2/2023 The bots AUTOMATICALLY spawn in a conveyor belt style and shoot up into the air for YOU TO SHOOT. You get unlimited ammo, which means unlimited rockets to shoot from. They do not shoot, nor strafe in the air, but they are thrown into the air and you practice your mid-air rocket shooting skills against them by precisely timing their location in the air and blowing them up in air. ![]() If you've ever felt that you were weak while trying to shoot a player out of the air, now is your chance to improve on that and become a master in that area by playing tr_airshot_v0! This is great for soldier rockets, and demoman pipe grenades. Steam/steamapps/$$Your Steam ID$$/team fortress 2/tf/maps Skill can be acquired over time and practice, and if you put a few hours on this map every week, or even an hour everyday, you'll soon surpass those other players who lack the ability to shoot players in the air. Team Fortress 2 is a registered trademark of Valve Software.Upon taunting with the Equalizer or Escape Plan, the Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier and pulls the pin. The resulting explosion gibs the Soldier himself, and any enemy too slow, unaware, or simply unfortunate enough to be within range. This taunt destroys any enemy players and buildings that are within approximately 1.8 meters of the explosion. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind the taunting player. ![]() Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Kamikaze kill. Performing the Kamikaze taunt with the Lumbricus Lid equipped causes the " Hallelujah" sound clip from the Worms games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.Īs with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates. The taunt functions as an explosion of 500 base damage/320 self damage at the location where the Soldier completes the taunt, which accounts for the taunt’s unusual ability to damage Skeletons and the various means for the Soldier and enemies surviving the taunt and accomplishing jumps, including Invulnerabilty, Vaccinator blast resistance ÜberCharge, MvM blast resistance upgrade, or sufficient Overheal augmented by some means ( Battalion's Backup, Upgrades, etc.). The Soldier can avoid killing himself while still doing the taunt if he is somehow launched/knockbacked into the air with a sizable amount of health remaining. ![]() This will cause him to gain extra height, as if he was rocket jumping mid-air, while still maintaining his momentum and receiving reduced self-inflicted damage. All enemies unfortunate enough to come within the blast radius will still be gibbed.Ĭompression blasting the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt. ![]() The taunt is recognized as a rocket jump by some achievements.Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.Fixed The Escape Plan not using the same taunt as The Equalizer.The Rocket Jumper now prevents self-damage from the Kamikaze kill-taunt.The Rocket Jumper no longer prevents self-damage from the Kamikaze kill-taunt.Added a voice response for the Kamikaze taunt.The Lumbricus Lid Kamikaze taunt kill received a unique kill icon.Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.Added an unused unique sound for the Kamikaze taunt while equipped with the Lumbricus Lid.The Equalizer that the Soldier throws away can no longer be picked up as ammo it simply disappears.Players can no longer survive the taunt kill by equipping the Gunboats.The kill icon for the Lumbricus Lid taunt was contributed by Psyke. If the Soldier explodes near a Scout who is under the effects of Bonk! Atomic Punch, the game will register that he has killed the Scout, but the Scout will survive.The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.If the Soldier raises the grenade through a low ceiling during detonation, he will survive and still kill the players above.The player does not see a Bombinomicon explosion after using the Kamikaze while wearing the Bombinomicon.For example, one can earn Death From Above by killing two opponents at once with the taunt.
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